09: Area 51 - Escape

Mission 4: Area 51 - Escape

Area 51 Escape: Overview

1: Locate alien tech medpack

2: Rendezvous with CI spy

3: Locate secret hangar

4: Revive Maian Bodyguard

5: Escape from Area 51

Background -

A craft carrying institute advisors has been shot down in Nevada. Debris from the crash and the bodies of the advisors have been taken to Area 51. A spy inside the base has managed to get footage to the institute of a possible survivor. This mission is to rescue that survivor.

DetErest -

A mission where you are partly responsible for making sure two idiotic life forms don't get themselves killed. Specimen one is an alien, who calls himself Elvis. Specimen two, is a CI spy named Jonathan. You have to go out of your way to find him, then wait forever until he manages to get the explosives set up. Finally, after reviving the alien, Jonathan often decides to play hero and take on the guards. When he finally meets up with you at the end, a long conversation occurs debating how to escape, meanwhile you're covering the backs of the two carefree members of your 'team'. Finally, Jonathan volunteers to stay behind, and escape on a hoverbike. If you follow him, Joanna will choose to escape that way. Don't let that happen. Letting Jonathan open the doors himself while you wait and escape is the best option.

 

 

Your starting point for this level is a gas filled room. You are pushing an unconscious alien on a hovering stretcher. Head forward as fast as possible, through the doors, through another huge room, and into the main hallway, where the gas is not present. Head right, and you'll be greeted by two Biotechnicians with Tranquilizers. When shot with a Tranquilizer, your vision decreases severely. Don't let this happen.

Push the alien forward, through the brown door in the above and right screenshot, down the ramp to the left, and the alien will automatically break free from your grip after passing through the final door. Head back to the main hallway, and head into the right door. Two more Biotechnicians await in a circular room there.

At the back of the circular room, is an down slope hallway, and a door at the end of it. After the door, look right, and shoot the guard you see. Two more guards will follow, so duck back, and to your left.

From this point, you can easily dispose of the guards who will attack you from around the corner. Once finished with them, continue in that room, and find the door on the left wall. Open it, and pick off more guards on the walkway.

At the end of the walkway, enter the door, and push the purple canister on the floor, into the glass. Shoot it, exploding it, which will break the glass. Behind the glass, activate the panel, that will unlock a nearby door.

Around the corner, is a guard. Kill him, and to the right, is the door that you just unlocked. Open it, and grab the briefcase which is the Alien Tech Medpack. Objective 1: Complete. Keep going, around the corner, and through a long series of doors, until you finally reach this guard at the end, to be killed.

Head right, and there is another guard around the corner. Beyond him, is another guard, at the end of a walkway. He will usually run at you if you don't approach him, so use this opportunity to kill him. Switch to your Dragon, and it's secondary function.

Follow the walkway, as it leads you to another room. The CI spy Jonathan is located there on Perfect Agent. As soon as you see the Objective 2: Complete message, strafe right, and launch a grenade at the feet of three guards who will enter the room via another door. Collect their ammo, and head back. Jonathan will follow.

At the point where the first guard at the end of the series of doors was, more guards will enter. You may choose to duck back, and blast them with grenade rounds as they come around the corner. In this screenshot, I've just wiped them out, obviously missing the lead guard, and I'll take a bullet from him before killing him. Head back, and around the corner where you recovered the alien medpack, a new guard will be waiting.

Head along the walkway, under the open sky, until you reach the door. Use your Dragon's secondary function, and launch a grenade as soon as the door opens, at a downward angle, in the middle of a grouping of guards. A lone grenade should take care of them all. When Jonathan reaches this point, he will head for the wall, to install the explosives. You must guard the door behind you, and make sure to kill guards that enter.

After what may seem like an eternity, Jonathan will leave the wall, and it will explode, revealing the secret hangar. Objective 3: Complete. There is a guard straight ahead. Jump down, the walkway to the left, and into the door at the bottom. The alien you left here earlier in the mission is still there. On Perfect Agent, you will need to use the alien medpack on him to awaken him.

The Medpack takes time to administer, so open the door to the ramp ahead, and blast the guards who come down there to collect their ammo. Eventually, the medpack will finish being administered, and as soon as you approach the alien, the cinema scene will kick in. Objective 4: Complete. At the end of the scene, follow Jonathan out, and blast any nearby guards, especially ones on the walkway.

Jonathan often decides to stay and fight, but he will eventually follow you around the corner, to the alien spaceship. You must protect your friends from guards at this point, as they will not cease to attempt to end your escape. Eventually, Jonathan will volunteer to stay behind and open the hangar doors, so you can escape with Elvis in the Maian spaceship. Let him go. Better him than you. Cover him once he reaches the walkway though, so he doesn't get shot. Once he opens the doors, the cinema scene kicks in. Objective 5: Complete.