Interesting Stuff (page 2) |
A second basket of Perfect Dark Easter Eggs...
Hunting for this stuff
has become a passion for PD fanatics.
Neat things to see and do. Some
of it hidden deep within the game, all compiled here for your amusement.
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to Page 1]
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| Facing
a Sniper: On the grounds of the entire Carrington Villa,
a lone dataDyne Sniper is always without a purple mask that (most) of the Snipers
wear. As an Agent, or Special Agent, he's near the helipad, and gives you double
CMP-150s if you kill him within 38 seconds. On Perfect Agent, this mask-less guard
is located on one of the rooftops. |
| Golden
Bafta Statue... After opening the safe in the G5 Building,
you grab the Dr. Caroll backup data, visible as the flat black piece in this screenshot.
But there's also a mysterious golden head on another shelf of the safe. You can't
pick it up, and if you shoot it, it explodes. This head is actually a BAFTA award,
British Academy of Film and Television Arts. Rare won a BAFTA Award in 1998, The
Games Award Category, for Goldeneye 007. Obviously, they hoped to win the BAFTA
award once again with Perfect Dark. |
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| Different
Blood From Different Worlds: You'd think that the gruesome,
twisted Skedar race, who are extremely biologically different from humans would
have green blood. But instead, they have red blood, while the Maians, similar
to humans in composition, have green blood.
(Star
Wars fans might be aware that Jedi Master Yoda has green blood...)
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| dataDyne
on Air Force One: The Air Force One is using computer equipment
belonging from the dataDyne. Is this a wise choice?
(It's the same computer
model from the comms hubs in the dataDyne mission, re-used here.
As part
of the backstory, it could be feasilbe that The Government is placing a lot of
trust in the dataDyne Corporation. In big business, money talks...
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| Right
handed lefty: As some might remember from GoldenEye site,
there were clusters of left handed guards in the game. (Even Trevelyan was left
handed for one mission, and then right handed in the next).
In Perfect
Dark, Jonathan is right handed in Area 51 Rescue, but he's a lefty in the next
mission, Area 51 Escape.
Quick answer, he must be Ambidextrous.
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| Mysterious
item in the G5 Safe: If you look through the door of the
safe in the G5 Building with a FarSight or X-Ray Scanner before activating the
door decoder, you'll see a flat object on the ground, along with the golden head,
and Dr. Caroll Backup.
The item is not there when you open the safe, and
in fact, disappears as soon as you plant the decoder to crack the safe. Is this
simply the decoder, being stored here until it is needed, where we're not supposed
to see it? Most likely. |
| Conspirators
Exit: Once you activate the cinema scene with Mr. Blonde,
DeVries, and Easton in the G5 Building, you don't have to watch the whole clip.
If you stand at the locked door to the room before activating the CamSpy, end
the cinema scene part way through, and you can actually see the shapes of all
the conspirators leave via the elevator! They just step in it, and disappear.
How's that for detail? |
| Hey,
it's a HIM!: Regardless if you're playing as Mr. Blonde
in the Special Assignment, or using the Play as Elvis cheat, guards will always
refer to you as if you were still Joanna, a female. They'll yell "GET HER!", and
"YOU BITCH", ect. This is more acceptable with the Play as Elvis cheat, because
you're technically still Joanna. But not when you're Mr. Blonde in his own mission.
Just something that was overlooked, or would have taken too much time to fix.
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Say,
you've got pretty big hands there for a woman... |
| Another
DataDyne Spelling Error: dataDyne famously spells their Corporate name beginning with a lowercase "d". But just like the dataDyne hovercopter,
the dataDyne limousine is referred to as the "DataDyne limo" when a message appears
at the bottom of your screen. |
| The
Dark Files: Someone has pointed out the resemblance
the Carrington Institute Technician in the firing range has to David Duchovny,
Fox Moulder from the X-Files...
It's actually the face of one of the programmers
who happens to look like Duchovny, with lighter colored hair.
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| Psychosis
Guns Limited: The Psychosis Gun is a really cool weapon.
When hit by it's darts, victims suffer from a particular psychosis that makes
them turn on their friends, and assist their enemies. But even with the Unlimited
Ammo Cheat turned on, you're still only allowed four shots with the gun before
it's empty. Every other gun follows the law of Unlimited Ammo. What's wrong with
this one? |
| Falling
Cars: In dataDyne Defection, hovering cars are visible,
flying in the distance. You can actually blow them right out of the sky, and watch
them fall until they are out of sight. How high up is this dataDyne building anyway?
Some of the cars come quite close to the building. |
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| Guards
with Falcons: If you shoot a guards gun out of his hands,
he'll usually pick it up again. But if you pick up his gun, he'll either surrender,
punch you, OR pull out a handgun to shoot you with. This hand gun is actually
Joanna's Falcon. Kind of like the guard with the PP7 in GoldenEye...
If he surrenders
though, he'll often say something like "I'm just doing my job" or "Please.
Don't Shoot. Please..."
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| Skedar
Cheese Room: The Skedar's cheese is found through a crack
in a wall. This crack is visible after turning left at the option of blowing the
wall with the Devastator. But you can fire a Slayer Rocket through the crack,
and have a look at the neat little square room it's in. You can also fly out of
there via another crack, and see the level all glitched up, with colors in the
background.
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| Grid
= G5 Building: Anyone who has played the Grid in Combat
Simulator has noticed the G5 words on the wall. An interesting note from the NP
Players Guide mentions that it is a part of the G5 Building that Joanna never
saw on mission mode... An early level of the game perhaps? The building resembles
the building on the Chicago Streets. |
| Plus,
there's the mystery about the locked elevator door. Why is a door in there locked
in Combat Simulator??? Is (was) there something to be found? See the
Unsolved Mysteries section. |
"What
a mess…" "I
never liked that robot anyway…" |
Chicago Street
Guard Talk: The guards actually converse about the situation
after the reprogrammed taxi flies from the sky and hits the patrolling robot.
They have set lines that they speak. They won't do this if you are present, so
it's hard to tell. You can hear them from the alley, and in the storm vain, but
the easiest thing to do is use the Cloaking Device Cheat, so you can stand among
them, and hear what they have to say about the crash. |
"The
boss isn't going to like this…" "We
can always get a new one…" |
| Realistic
Felicity: In the Multiplayer Felicity level, you can actually
look up in certain parts of the ventilation shaft, and see rock, and a green sky.
You can use the Slayer's second function, the Fly-By-Wire, and fly a rocket out
the vent, and around outside. There is nothing to be found, just a large rock
wedge, and endless green sky. Of course you can only go so far before you lose
control and the rocket explodes.
And no, the Byelomorye Dam isn't waiting
for you outside... Remember, this is the year 2023, so the Dam is probably long
gone. |
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| Japanese
Chicago: On the streets of Chicago, the majority of the
signs are Japanese... The game wasn't developed in Japan like Mario, or Zelda.
So what gives? There are definitely pockets of culture in every major U.S. city,
so it's not unfeasible. | |
| Mister
Ex- President: On board the Air Force One, in The President's
room, there is this photo of what appears to be President Franklin D. Roosevelt. There
are two photos of him in The President's room, opposite each other, and mirrored.
Cool detail. |
| Aged
Like a Fine Wine: In Carrington's basement, you'll find
shelf after shelf, stocked with wine and liquor bottles. Is Carrington a fine
wine collector or simply an alcoholic? (Or both?)
Each of the bottles has
a small graphic on it, along with the word "JUNE".
Destroying every single
bottle in the basement results in one of the game's ultimate Easter Eggs:
(Can
use some explosives - But the very last bottle MUST be destroyed with your gun)
Upon
blasting the final glass jug, Carrington's voice will tell you to "Act your
age, Joanna". |
| Tracker
Bug & Comms Rider: Twenty six years in the future,
and it seems the world of espionage hasn't changed much.
The method of
planting a bug is the same, and so is the bug itself...
GoldenEye
veterans would have noticed the Tracer Bug and Comms Rider images are the very
same as James Bond's Tracker Bug and Convert Modem. |
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| Carrington
Institute Statue: The strange looking statue inside the
Carrington Institute is actually a simple 'C' and 'I' beside each other, standing
for 'Carrington Institute'. |
| Base
Map: In the Combat Simulator's Base level, there is a map
on one of the walls. The map appears to be a very rough version of the level.
Just
a neat detail. |
| dataDyne
Stylized: dataDyne always has a lowercase 'd' as the first
letter, (the second 'D' is capitalized).
But destroying the hovercopter
in the third mission (dataDyne - Extraction) the message of the copter being eliminated
spells 'DataDyne' with a capital 'D' |
| Conspirators
Flee the Building: If the alarm goes off in the G5 Building,
before you photograph the meeting conspirators, they will abort the meeting. But
with your CamSpy, you can actually make out Cassandra DeVries getting up, and
leaving. Excellent detail. |
| Golden
Weapons: Anyone who has actually played the game probably
already knows about this... The common weapons from GoldenEye 007 appear on display
in the Carrington Institute's shooting range. You can also earn the right to use
them by earning all gold medals on the shooting range.
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| Head
Hunting: In the cinema scenes, guards are usually set to
have the same faces. Typically the heads belong to people involved game's development - Like
these two familiar faces from GoldenEye; Pete (in
the Villa Mission), and Ken Lobb of Nintendo
(Area 51 Rescue). |
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